Games
Each game is built around a real piece of physics.
Neutrino Catcher
Neutrinos rain down and oscillate between flavours as they travel. Catch only the ones still in your source flavour, and size your detector for low-energy particles.
Astrotracer
Sweep your telescope across the sky to uncover 4 hidden steady sources and catch fleeting transients before they fade.
LHC Builder
Snap LEGO-style bricks together to build a collider ring: dipoles to bend, quadrupoles to focus, RF to accelerate, then place ATLAS, CMS, ALICE and LHCb and collide beams.
Lightspeed
Accelerate toward the speed of light and watch length contraction, aberration and Doppler shift take over — then dive through a wormhole into a strange new galaxy.
Visualize
Interactive plots: move the sliders and watch the physics change.
Learn
The physics behind each game, in a few minutes.
Neutrino oscillations
Neutrinos come in three flavours — electron, muon and tau. Each flavour is a quantum mixture of three mass states, which travel with slightly different phases. As a neutrino flies, the mixture drifts, so a neutrino born as one flavour can be detected as another. The chance depends on distance L and energy E through sin²(1.27 Δm² L / E). The discovery earned the 2015 Nobel Prize and proved neutrinos have mass.
Telescopes, sources and transients
A telescope only sees a small patch of sky — its field of view. Faint steady sources need long exposures to build up enough signal, while transients such as gamma-ray bursts, supernovae and fast radio bursts flash for seconds to days. Survey astronomers trade off a wide field (find more) against depth (see fainter), exactly the choice you make with the field-of-view control.
How the LHC works
- Dipole magnets (1232 of them, at 8.3 tesla) bend the protons around the 27 km ring.
- Quadrupole magnets squeeze the beam like lenses so it doesn't spread out.
- RF cavities give the protons a kick on every lap, up to 6.8 TeV per beam.
- Protons arrive pre-accelerated from a chain of smaller machines ending with the SPS at 450 GeV.
- Two beams counter-rotate and collide inside ATLAS, CMS, ALICE and LHCb.
Special relativity near light speed
Nothing with mass reaches the speed of light c. As speed v grows, the Lorentz factor γ = 1/√(1 − v²/c²) grows without limit. Moving objects are measured shorter along their motion by 1/γ (length contraction), moving clocks run slow by γ (time dilation), and starlight bunches up ahead and shifts blue (aberration and Doppler shift). At 99.5% of c, γ ≈ 10: a 10-light-year trip lasts only about a year on board.
Wormholes in Lightspeed are science fiction: they are allowed by general relativity's equations, but none has ever been observed.
Connect
Questions, ideas for new games, or found a bug? Send a message.